“The KRAFTON Jungle SW–AI Lab” is a five-month residency training program based on KAIST’s non-degree curriculum “SW Academy Jungle.” The program focuses on building core Computer Science knowledge and cultivating fundamental skills needed to respond quickly and effectively in a fast-evolving IT environment.
“The KRAFTON Jungle Game Lab” is designed to help participants grow into outstanding game developers in the long run. Grounded in the philosophy of KRAFTON Jungle, the program allows participants to experience the full cycle of game creation from start to finish.
“The KRAFTON Jungle Game Tech Lab” supports participants to become game programmers. Based on the core philosophy of KRAFTON Jungle, the program provides in-depth understanding of game engines and hands-on experience in building their own game engine.
Launched in October 2022 with an initial cohort of around 60 participants, KRAFTON Jungle aims to cultivate 1,000 digital talents annually by 2025 through a phased expansion of its training capacity and continued development of programs such as “the KRAFTON Jungle Game Lab.”
official website KRAFTON JUNGLE (jungle.krafton.com)
The People We Want for KRAFTON JUNGLE
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Developers who push through until the end
Those who stick with tasks until the end with the persistence to fully solve a problem and the patience to endure the debugging processDevelopers who want to work together
Those who know how to resolve complex problems by working together with colleagues of diverse personalitiesDevelopers who grow independently
Those who can achieve independent, sustainable growth based on self-directed learningCurriculum
KRAFTON Jungle SW–AI Lab Curriculum* The detailed curriculum and schedule are subject to change.
KRAFTON Jungle SW–AI Lab Curriculum
Entering the Jungle (1 week)Building a Web Service
Experience the Jungle’s project-based learning style, driven by collaboration and immersion.
Transition to Computer-based Thinking (4 weeks)Data structures, algorithms
Learn foundational Computer Science concepts by solving problems as a team.
Preparing for an Adventure
(3 weeks)Red-black tree, Malloc Lab, web serversStudy the C language by implementing an RB tree, completing a malloc lab, and building a web server. Begin preparing for the OS project.
To the End of the Jungle
(4 weeks)Computer Architecture, C Language, Operating SystemsUnderstand how programs work through an intensive OS project.
Evolving with AI (4 weeks) AI & Frameworks
Gain a broad understanding of AI—from core theories to practical, industry-level application—while keeping pace with the latest advancements.
Forging Your Own Weapon
(5 weeks)Immersive Project Development & LaunchChoose a topic and tech stack as a team, develop a real service for actual users, launch it, and iterate to improve it.
Stepping into the World
(1 week)Job applications, Project ImprovementsPrepare application materials, apply to Jungle Partners, and continue refining your project through interview processes.
KRAFTON Jungle Game Lab Curriculum
Orientation & Fundamental Practice (2 weeks)
Become familiar with the development environment and game creation by studying the core components of a game and implementing them through hands-on exercises.
Game Development Practice
(3 weeks)Explore various elements of “fun” in games and work in teams to design and build a game based on diverse themes.
Advanced Game Production
(3 weeks)Take a broader and deeper approach to understanding what makes games fun, experiencing a project build-up process similar to real-world game development.
Pitching and PoC Development (4 weeks)
Create a Proof of Concept (PoC) build under the guidance of an industry PD and form your production team.
Creating an Original Game
(9 weeks)Begin full-scale development toward release. Conduct daily and weekly builds to track progress and receive coaching from industry mentors.
Game Launch (3 weeks)
Collaborate with a professional QA team to prepare the game for release on an Electronic Software Distribution (ESD) platform. After launch, gather user feedback and prepare necessary patches.
KRAFTON Jungle Game Tech Lab Curriculum
Orientation & Game Jam
(1 week)Improve the code used in the entrance exam and create a simple game.
Game Engine Development Practice (14 weeks)
Learn the core components of a game engine step by step and build your own custom game engine.
Project Planning (2 weeks)
Study Unreal Engine and begin planning your project.
Development & Launch
(7 weeks)Develop and release a plugin designed to attract real users.
KRAFTON Jungle Campus
Address: KRAFTON Jungle Campus, 55 Yeongmun-ro, Cheoin-gu, Yongin-si, Gyeonggi-do, Republic of Korea
Our Contribution
Jungle PartnersKRAFTON JUNGLE’s partner companies will attend a final presentation on service development projects to examine trainees as high-priority candidates for recruiting by reviewing projects and/or participating as a mentor. If you would like to participate in KRAFTON JUNGLE as a partner company under the shared goal of raising software professionals, please inquire at jungle@krafton.com
official website