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DELUSION

DEVELOPER

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WE WILL PURSUE THE CREATION OF
“GAMES THAT ARE WORTH EXISTING
IN THE WORLD”

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CREATING WORTHY GAMES
WITH NEW EXPERIENCE
The games that DELUSION pursues to create are "games that are worth
existing in the world." The most important criterion for achieving that goal is
“uniqueness.” We believe that such games are distinguished based on
whether the players can experience something new while achieving the
presented goal, not solely by its appearance. We are always seriously
grappling with what creates such a “new experience.”
HIGH-QUALITY GAMES ARE FREE
OF EXCESS TO ELIMINATE
DELUSION pursues production of high-quality games, which we seek to
achieve through games “that have nothing to be eliminated.” Instead of
looking for something to add, we contemplate more about whether we can
delete any excess. From the beginning of development to the end of service,
if we can maintain this “excess-free” status, we believe we could a step closer
to producing good games.
UNTIL AMBIGUITIES BECOME SOUNDNESS,
WE WILL CONTINUE TO SOLVE AND LEARN
As a game production studio, DELUSION has a mission to release quality
games to the world, as do all producers in the world. However, the process
of game production includes a myriad of unknowns and ambiguities, and
we have to constantly solve and learn them. Perhaps we may not reach
perfection in terms of consistently creating quality games, but we believe
that only learning and improving is the only way to achieve it. As a part of
the distinguished game production company KRAFTON, this is our attitude
toward our craft.

DELUSION
Games

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    Mobile

    CASTLE BURN

    It is a mobile strategy game that combines various units,
    powerful magic, and heroes through efficient resource management
    and battles against other users in real-time. PNIX, with accumulated
    expertise in globally servicing mobile games such as Bowling King,
    directed publishing, creating a synergistic business effect within
    the union.

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