Crafting immersive experiences,
driven by our passion for quality and excellence.
- PASSION. CREATIVITY. COLLABORATION.
Led by Dead Space and Call of Duty franchise veteran Glen Schofield, the development team at Striking Distance Studios is hard at work on its first game, The Callisto Protocol, a single player and story-driven survival horror game set in a prison colony on Jupiter’s moon Callisto.
Everything starts with the people who make our games and the fans we make them for. Within our studio and community, we strive for an environment of mutual respect and trust, diversity, and creative courage.
PASSION FOR OUR CRAFT
We are driven to do what we do, and hold ourselves to high standards, challenging ourselves to push further in a pursuit of excellence.
INSPIRED BY INNOVATION
We operate at the forefront of where art, design, and technology meet in order to create experiences that push the boundaries of what is possible in a game.
Striking Distance Studios
THE CALLISTO PROTOCOL
Set on Jupiter’s dead moon of Callisto in the year 2320, The Callisto Protocol is a next-generation take on survival horror. The game challenges players to escape the maximum security penitentiary, Black Iron Prison, and uncover its terrifying secrets. A blend of horror, action, and immersive storytelling, the game aims to set a new bar for horror in interactive entertainment.